Mac Install Python Image Library Terminal

  1. Mar 30, 2009 While it’s generally pretty easy to build and install new software on Linux and BSD-based systems, it can be something of a pain in the arse to get some things to build on OS X, particularly when the multiple-architectures stuff comes into play. The most recent trouble I’ve had is in installing Python Imaging Library (henceforth PIL).
  2. The pre-installation section targets users who may be unfamiliar with the terminal, homebrew, python environments, etc. If you already have a mac set up for developing/hacking (and you have homebrew, git, the github client, your own thoughts on how python should be installed, mysql or postgresql.
  3. $ pip install virtualenv $ virtualenv venv && cd venv ####Activate the virtual environment. On Mac/Linux: $ source bin/activate On Windows:.Scriptsactivate Install Python Image Library (Pillow) This provides image validation (as well as many other image-related python activities) for Django's ImageField $ pip install.
Author

I've just updated my Mac OS to 10.9 and I discovered that some (all?) of my Python modules are not here anymore, especially the Image one. So I try to execute sudo pip install pil, but I get this.

Bob Savage <bobsavage@mac.com>

Transfer itunes library to mac. If you sign out of your Apple ID or cancel your Apple Music or iTunes Match subscription, you won’t be able to access and sync your music library on all of your devices. The original song files will remain on the device that they were uploaded from. . Apple Music isn't a back up service. Make sure to, or PC, so that you have a copy of your music and other information in case your device is ever replaced, lost, or damaged.

Python on a Macintosh running Mac OS X is in principle very similar to Python onany other Unix platform, but there are a number of additional features such asthe IDE and the Package Manager that are worth pointing out.

4.1. Getting and Installing MacPython¶

Mac OS X 10.8 comes with Python 2.7 pre-installed by Apple. If you wish, youare invited to install the most recent version of Python 3 from the Pythonwebsite (https://www.python.org). A current “universal binary” build of Python,which runs natively on the Mac’s new Intel and legacy PPC CPU’s, is availablethere.

What you get after installing is a number of things:

Library
  • A Python3.8 folder in your Applications folder. In hereyou find IDLE, the development environment that is a standard part of officialPython distributions; PythonLauncher, which handles double-clicking Pythonscripts from the Finder; and the “Build Applet” tool, which allows you topackage Python scripts as standalone applications on your system.

  • A framework /Library/Frameworks/Python.framework, which includes thePython executable and libraries. The installer adds this location to your shellpath. To uninstall MacPython, you can simply remove these three things. Asymlink to the Python executable is placed in /usr/local/bin/.

The Apple-provided build of Python is installed in/System/Library/Frameworks/Python.framework and /usr/bin/python,respectively. You should never modify or delete these, as they areApple-controlled and are used by Apple- or third-party software. Remember thatif you choose to install a newer Python version from python.org, you will havetwo different but functional Python installations on your computer, so it willbe important that your paths and usages are consistent with what you want to do.

IDLE includes a help menu that allows you to access Python documentation. If youare completely new to Python you should start reading the tutorial introductionin that document.

If you are familiar with Python on other Unix platforms you should read thesection on running Python scripts from the Unix shell.

4.1.1. How to run a Python script¶

Your best way to get started with Python on Mac OS X is through the IDLEintegrated development environment, see section The IDE and use the Help menuwhen the IDE is running.

If you want to run Python scripts from the Terminal window command line or fromthe Finder you first need an editor to create your script. Mac OS X comes with anumber of standard Unix command line editors, vim andemacs among them. If you want a more Mac-like editor,BBEdit or TextWrangler from Bare Bones Software (seehttp://www.barebones.com/products/bbedit/index.html) are good choices, as isTextMate (see https://macromates.com/). Other editors includeGvim (http://macvim-dev.github.io/macvim/) and Aquamacs(http://aquamacs.org/).

To run your script from the Terminal window you must make sure that/usr/local/bin is in your shell search path.

To run your script from the Finder you have two options:

  • Drag it to PythonLauncher

  • Select PythonLauncher as the default application to open yourscript (or any .py script) through the finder Info window and double-click it.PythonLauncher has various preferences to control how your script islaunched. Option-dragging allows you to change these for one invocation, or useits Preferences menu to change things globally.

4.1.2. Running scripts with a GUI¶

With older versions of Python, there is one Mac OS X quirk that you need to beaware of: programs that talk to the Aqua window manager (in other words,anything that has a GUI) need to be run in a special way. Use pythonwinstead of python to start such scripts.

With Python 3.8, you can use either python or pythonw.

4.1.3. Configuration¶

Python Image

Python on OS X honors all standard Unix environment variables such asPYTHONPATH, but setting these variables for programs started from theFinder is non-standard as the Finder does not read your .profile or.cshrc at startup. You need to create a file~/.MacOSX/environment.plist. See Apple’s Technical Document QA1067 fordetails.

For more information on installation Python packages in MacPython, see sectionInstalling Additional Python Packages.

4.2. The IDE¶

MacPython ships with the standard IDLE development environment. A goodintroduction to using IDLE can be found athttp://www.hashcollision.org/hkn/python/idle_intro/index.html.

4.3. Installing Additional Python Packages¶

There are several methods to install additional Python packages:

Mac Install Python Image Library Terminals

  • Packages can be installed via the standard Python distutils mode (pythonsetup.pyinstall).

  • Many packages can also be installed via the setuptools extensionor pip wrapper, see https://pip.pypa.io/.

Install Python Mac Terminal

4.4. GUI Programming on the Mac¶

There are several options for building GUI applications on the Mac with Python.

PyObjC is a Python binding to Apple’s Objective-C/Cocoa framework, which isthe foundation of most modern Mac development. Information on PyObjC isavailable from https://pypi.org/project/pyobjc/.

The standard Python GUI toolkit is tkinter, based on the cross-platformTk toolkit (https://www.tcl.tk). An Aqua-native version of Tk is bundled with OSX by Apple, and the latest version can be downloaded and installed fromhttps://www.activestate.com; it can also be built from source.

wxPython is another popular cross-platform GUI toolkit that runs natively onMac OS X. Packages and documentation are available from https://www.wxpython.org.

PyQt is another popular cross-platform GUI toolkit that runs natively on MacOS X. More information can be found athttps://riverbankcomputing.com/software/pyqt/intro.

Mac Install Python Image Library Terminal 2

4.5. Distributing Python Applications on the Mac¶

The “Build Applet” tool that is placed in the MacPython 3.6 folder is fine forpackaging small Python scripts on your own machine to run as a standard Macapplication. This tool, however, is not robust enough to distribute Pythonapplications to other users.

The standard tool for deploying standalone Python applications on the Mac ispy2app. More information on installing and using py2app can be foundat http://undefined.org/python/#py2app.

Mac Install Python Image Library Terminal 4

4.6. Other Resources¶

The MacPython mailing list is an excellent support resource for Python users anddevelopers on the Mac:

Kicad osx. Traditional' install First, download.Also (is this really necessary?) download any Linux version of KiCad (to get documentation, templates, part libraries, etc.)In the finder window, drag the Mac OS version of KiCad to the 'Applications' on the left sidebar.Unzip the Linux version of KiCad (creating a folder named 'Kicad').From a command prompt (is there a better way?) uncompress the Linux version.

Mac Install Python Image Library Terminal 3

Another useful resource is the MacPython wiki: